A two-week project resulting in an add-on concept that highlights wheelchair-accessible routes, improving navigation for mobility-challenged users.
individual
digital
conceptual

Client:

No items found.

Brief

This independent two-week project focused on creating an accessible navigation tool concept to support wheelchair users in urban environments. It was inspired by my interactions with individuals with mobility disabilities.

Identified Problem

Research showed that navigation tools often lacked critical accessibility information, such as the availability of ramps, elevators, and step-free routes. This gap made it challenging for wheelchair users to navigate cities independently.

Solution

I designed a Google Maps add-on concept prioritizing wheelchair-accessible routes, with features tailored for ease of use and clear accessibility information. The design emphasized intuitive navigation and inclusion.

Outcome

The concept received positive feedback for its potential to empower wheelchair users by improving their ability to navigate urban spaces independently.

Timeline:

2 Week Project
(
2019
)

My Role:

Conducted accessibility research, designed route mapping tools, and developed a concept inspired by mobility disability insights.

Tools:

Team:

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Creating a conceptual navigation tool for Google Maps to enhance mobility for wheelchair users.

but how did we get here?

But how did we get here?

What I learned

  • Validating user feedback: While I reached out to individuals I personally knew with mobility impairments, I realized the importance of involving a broader community of disability activists and organizations to get a more diverse set of insights. More extensive interviews would have provided additional perspectives on the challenges faced by wheelchair users.
  • Crowdsourcing as a powerful tool: I learned the value of community-driven data when creating solutions like Access Locations. The idea of allowing users to report accessibility features or issues has great potential for scaling and improving real-time updates.
  • Time constraints and trade-offs: With more time, I would have focused on prototyping and conducting user testing to get direct feedback. This would have allowed me to refine the add-on and make adjustments based on real-world user interaction.
  • Mapping real-world accessibility: The challenges I faced while navigating spaces such as the Smithsonian revealed the critical gap between theoretical accessibility and actual ease of access. Understanding the physical effort required to navigate built environments gave me invaluable insight into how I could design more user-friendly solutions.
  • What I would have done differently: I would have prioritized user testing earlier in the process and explored potential partnerships with organizations that focus on urban accessibility. Collaborating with professionals in this field could have expanded the project’s impact.
  • Next Steps

    Future iterations could include indoor mapping options and further enhance the user experience by incorporating community reporting features that allow users to add or update accessibility information in real time.